Desiree Milner
Desiree Milner
3D Environment Artist
Massachusetts, United States

About

Stylized 3D Environment Artist. Formerly worked on Kingdom Maker, Perception, The Flame In The Flood and The Black Glove.

Resume PDF

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Skills

3D ModelingEnvironment ModelingHard Surface ModelingTexturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
NDO
NDO

Productions

    • Video Game
      Perception
    • Year
      2017
    • Role
      Environment Artist
    • Company
      The Deep End Games
    • Video Game
      The Flame in the Flood
    • Year
      2016
    • Role
      Artist
    • Company
      The Molasses Flood
    • Video Game
      SunBots
    • Year
      2014
    • Role
      Lead Artist
    • Company
      Team Supergeneric

Experience

  • 3D Artist at Global Worldwide
    US
    January 2021 - Present

    - Work within a predefined art style to create and expand upon current and future content

    - Create and refine 3D/2D artwork to work within mobile gaming standards and limitations

    - Cross collaborate to enhance and refine artistic style and structure of games

    - Communicate with other disciplines to meet and set technical limitations for art assets

  • Environment Artist at Freelance
    June 2014 - December 2020

    - Model and texture environment assets and props.

    - Create assets matching an established art style.

    - Work independently as a contractor.

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