Stylized 3D Environment Artist. Formerly worked on Kingdom Maker, Perception, The Flame In The Flood and The Black Glove.
- Work within a predefined art style to create and expand upon current and future content
- Create and refine 3D/2D artwork to work within mobile gaming standards and limitations
- Cross collaborate to enhance and refine artistic style and structure of games
- Communicate with other disciplines to meet and set technical limitations for art assets
- Model and texture environment assets and props.
- Create assets matching an established art style.
- Work independently as a contractor.